Interactive Art Installation
STORYTELLING MACHINE (2016)
**Good Design Award Winner, 2018
**Premier’s Design Award WINNER, 2017
ACT Festival, Asia Culture Center, SOUTH KOREA, October-November, 2016
Geelong After Dark Festival, AUSTRALIA, May 2017
Glen Eira Storytelling Festival, AUSTRALIA, June-July 2018
THE STORYTELLING MACHINE is an interactive art installation. The machine instantly transforms people’s drawings into animated characters that roam the artwork’s video worlds. THE STORYTELLING MACHINE delivers a randomly generated collective story created from crowd-sourced content.
People of all ages can draw characters of any shape and feed them into the machine. The machine instantly animates the characters and decides their path across video settings that feature international locations. The public can also contribute short story texts in any language. The Storytelling Machine randomly displays peoples’ drawings and story texts, so each exhibition experience is unique.
The machine chooses the combination of characters and texts creating a collective story. In many ways social media has become society’s dominant narrative. Social platforms often dictate how we write, publish and consume our stories. The Storytelling Machine reflects practices used in social media. As soon as audiences enter their character and text into the machine, they relinquish control over them. The machine determines the narrative.
The Storytelling Machine is a unique interactive artwork created in TouchDesigner. It generates real-time graphics across 9-channels of real-time video.
RELATED ACADEMIC PAPER
The Storytelling Machine: A Playful Participatory Automated System Featuring Crowd-Sourced Story Content
Betty Sargeant ~ Artist, creative director, producer
Justin Dwyer ~ Artist (projection mapping), programmer
Andrew Ogburn ~ Music Composer
Peter Walker ~ Creative Coder
The Storytelling Machine, Gwangju exhibition was co-produced under sponsorship from the Asia Culture Centre and the ACI.
The development of The Storytelling Machine was supported by the City of Melbourne; the Victorian Government through Creative Victoria; the Copyright Agency Cultural Fund; and the City of Port Phillip through the Cultural Development Fund.
Thanks to: Florian ‘Floyd’ Mueller and the Exertion Games Lab, RMIT University.
Betty Sargeant lives and works on the land of the Yaluk-ut Weelam clan of the Boon Wurrung people. She pays respect to elders past and present. Always was, always will be, Aboriginal Land.